Corrupted Galahad
- level
- 130
- basic attack
- 39,952
(100% physical attack) / 5.85s - artifact
- 33,459 physical attack
- health
- 699,504
- power
- 123,211
- agility
- 2,941
- strength
- 13,289
- intelligence
- 2,416
- accuracy...
- 13,289
- crit resistance...
- 13,289
- crit chance...
- 0
- vampirism
- 45%
- magic attack
- 7,248
- magic penetration...
- 0
- physical attack
- 39,952
- armor penetration...
- 0
- magic defense...
- 23,108
- armor...
- 30,952
- dodge...
- 0


Presentation
Corrupted Galahad is an adventure boss.
He is the most difficult to deal with because of his pure damage and vampirism. Here are some strategies to beat him.
How to beat Corrupted Galahad?
| Yasmine is the easiest way as you can make her ult manually whenever Galahad ults himself. This will put Yasmine behind him and avoid his swords, or you can make him ult behind, far from the rest of the team. She may also be able to succeed in auto. I heard she works well in auto when paired with Dorian, but did not test it |
| Dante can stop his ult by knocking him back right as he starts growing before his ult. However you will need to manually conduct the fight and be reactive |
| Jhu puts a decent solo against him thanks to his periodic immortality. He benefits well from Martha. Dorian can be helpful or harmful, because while he will heal Jhu, Galahad will then heal himself in return by damaging Jhu |
![]() | You could simply use a physical team with an armor artifact provider. Martha is a good choice because of her massive team healing. Physical attackers tend to have a high armor, so this will mitigate the incoming damage |
| Does not work: Galahad does not prevent Galahad's ult, maybe bosses are immune? |
| Does not work: Fluffy does block his first ult, and a few ones much later, but it does not help a lot |
Skills

Corrupted.Hero7002Ult (passive)
physical
- Damage: 19,786 (30% physical attack + 60 * level)

Unchained Strike (periodic)
physical
- Damage: 19,231 (40% physical attack + 25 * level)
Cooldown*: 12.5s

Hero02Lowest Hp Target Attack (periodic)
physical
- Damage: 37,462 (80% physical attack + 50 * level - 1,000)
Cooldown*: 20.5s

Value Skill Modifier (passive)
dot
- Damage per tick: 11,240 (20% physical attack + 25 * level)






